Estimated reading time: 1 minutes —
PHILADELPHIA, 27 August — While I won’t be “physically” in Philadelphia to enjoy the summer humidity (my dad used to tell us that as a kid there he’d take a cold shower at 2am so he could actually sleep for another 20 minutes or so) I will be “virtually” hanging out at the legendary Wharton Business School at the University of Pennsylvania, courtesy of a free online Coursera Gamification course taught by Kevin Werbach.
Gamification gives me some real concerns, but simultaneously a lot of optimism, and regardless of whatever Vaneeesa thinks, it’s certainly our present and future. I’ve decided to gamify my large freshman Art Appreciation lecture class and I’m very excited about it. Unfortunately I don’t know very much at all about Gamification, and Prof. Werbach’s course is focused on Gamification in Business, but I’m going to give it my best shot and see if I can take student engagement and learning to a new level.
Does the topic interest you? Hey! Maybe you should take the class with me! It’s free, and it’s available wherever your laptop is! Then, OMG, we can join the FIFTY THOUSAND other students currently enrolled in his class! O_o
G A M I F I C A T I O N
Gamification is the application of game elements and digital game design techniques to non-game problems, such as business and social impact challenges. This course will teach you the mechanisms of gamification, why it has such tremendous potential, and how to use it effectively.
Next session: 27 August 2012 (6 weeks long)
Workload: 4-8 hours/week
Information, Technology, and Design
Business & Management